AI Insights · Timothy · October 2022
Top 5 Racing Games on Android in New Zealand Q3 2022
An overview of the top 5 racing games on the Android platform in New Zealand during Q3 2022, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 racing games on the Android platform in New Zealand showcased diverse performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each game's performance based on Sensor Tower data.
Race Master 3D - Car Racing from SayGames Ltd experienced a peak in weekly revenue at around $158 in mid-July, although the revenue saw a decline towards the end of the quarter. Downloads for the game peaked at approximately 3K in the week of July 11 and gradually decreased to around 1.2K by the end of September. Active users showed a similar declining trend, starting from around 8K in late June and ending at roughly 7.5K by the end of the quarter.
Snow Race! by GOODROID, Inc. saw a significant spike in downloads at the beginning of the quarter, reaching around 2.7K in the second week of July. However, the downloads gradually tapered off to about 1.1K by the end of September. Active users followed a similar pattern, peaking at approximately 3.5K in late July and then declining to around 1.8K towards the end of the quarter.
Bridge Race from Supersonic Studios LTD had relatively stable weekly revenue, with minor fluctuations and a peak at around $26 in mid-August. Downloads for the game peaked at approximately 1.8K in the week of September 19. Active users also showed an upward trend towards the end of the quarter, increasing from around 6K in late June to about 7.4K by the end of September.
aquapark.io by VOODOO experienced modest revenue, peaking at around $15 towards the end of July. Downloads saw a notable peak at approximately 1.2K in mid-July, followed by fluctuations and ending at around 889 by the end of September. Active users showed a decline from about 6.1K in late June to roughly 5.5K towards the end of the quarter.
Pocket Champs: 3D Racing Games from Madbox had the highest weekly revenue among the top 5, starting at around $2.5K in late June and gradually decreasing to about $319 by the end of September. Downloads peaked at approximately 1.5K in late June, with a slight recovery towards the end of the quarter, reaching around 850. Active users showed a decline from about 3.9K in late June to roughly 2.3K by the end of September.
For more detailed insights and data, visit Sensor Tower.